Old School is the Future
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 

 Normal Trap

Go down 

Posts : 10
Join date : 2014-09-16

PostSubject: Normal Trap   Sun Sep 21, 2014 4:30 pm

Normal Trap Cards are Spell Speed 2, and can be used in response to the effects of everything that is classified as Spell Speed 1, such as Effect Monsters, and Spell Cards, or Spell Speed 2, which include Quick Effects, most other Trap Cards, and Quick-Play Spell Cards. Normally, Trap Cards have to be Set face-down and can be activated after the turn you Set it (starting from the opponent's Draw Phase); however, some Trap Cards, like "Delta Crow - Anti Reverse," have conditions in which they can be activated the turn they are set, or even directly from the hand. In addition, the effects of other cards, such as "Makyura the Destructor," can enable you to activate Trap Cards in such ways.
Back to top Go down
View user profile http://oldmemories.board-directory.net
Normal Trap
Back to top 
Page 1 of 1
 Similar topics
» The Trap
» Enigma(Trap story)
» Lyoko Screenshot 4
» The Monstrous Beast; Naga
» Community Game-Rage of Bahamut

Permissions in this forum:You cannot reply to topics in this forum
Old Memories :: Extra :: Learn to Play-
Jump to: